The Game:

"Simpolony" is a fast-paced single-player RTS game that puts you in charge of a flying city. In a post-apocalyptic world where humankind has been defeated by artificial intelligence, you must use your strategic skills to gather resources, build and upgrade structures, and defend against endless waves of enemies. As the commander of "Simpolony," you hold the fate of the survivors in your hands and must work tirelessly to protect them and secure their future.

Join the fight for survival and defend your colony today!

Made for the Game Dev Field Guide Monthly Game Jam 22

Controls:

The in-game controls can be accessed by pressing the "?" icon in the bottom right corner. Additionally:

  • [ESC]: Open the menu (options include Restart, Quit, and Mouse Sensitivity)
  • [WASD]/[Arrow Keys]: Move the camera
  • Hold [RMB]: Move the camera
  • [Spacebar]: Recenters the camera
  • [Del]: Destroys selected building
  • [LMB]: Selects a building
  • [RMB]: Deselects a building/Cancels construction

Credits:

Everything by FreschGames

Code:

The Code is available on GitHub here.

Download

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Click download now to get access to the following files:

Windows_v1.0.7z 20 MB

Comments

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Just got around to trying this - very cool! Impressive what you were able to get done in just a month. Besides some quality-of-life, polishing things, I think you've got a nice little defense game here!

I think there's a nice simplicity to it that makes it pretty approachable.

One thing I was confused about - what is the significance of the lines between buildings (besides the fact that a building must connect to another)?

Hey, wow. Sorry. I did not check itch for a long time.


Thank you for your feedback. 


That connection feature was not fully implemented. Buildings should be disabled when not connected but i left it as it is. This added the possibility to create some kind of micro outpost, hehe.